Game Development
All things with game development
4 files
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Road to Vostok (V2 Demo Available)
By Tactigamer
This project looks incredible. And one of the best things about it is that it really hits the market right - there are hardly ANY hardcore first person shooters that are only for solo gamers. The last big one was STALKER and that was released years ago - so this is a great idea for this dev. I'm REALLY looking forward to the demo at the end of this month - check it out on Steam when you can.
Support the dev on Patreon: https://www.patreon.com/roadtovostok
Demo Download/Wishlist: https://store.steampowered.com/app/1963610/Road_to_Vostok/
Twitter for Updates:
9,131 downloads
- hardcore fps
- single player
- (and 1 more)
0 comments
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Ultimate Multiplayer FPS Framework Plugin with Runtime Level Editor (Unreal Engine)
By Tactigamer
Join his Discord for more info/updates: https://discord.gg/gJtMEeXtcd
Fully Blueprint Exposed FPS Framework. Comes with everything needed to give you a big strong foundation to build upon with many realistic mechanics that are found in games such as Escape From Tarkov and Ground Branch
This basically makes the game for you...
Features:
Written Entirely in C++ and Event-Driven to remain fast and Efficient compared to blueprint counterparts
Fastest render target based scopes on the marketplace
Procedural Firearm Handling/Lag/Movement Sway/Recoil
Procedural Aiming
Procedural Look up/down and Lean
Procedural Length Of Pull for Stock Adjustments
Example Gun Builder powered by the Part Attachment System
Safe/Semi/Full Auto/Burst fire modes
Left Hand IK that works with forwarding grips
Firearm Part Influenced Stats (Weight/Ergonomics/Recoil)
Custom Physical Materials (assist in spawning impact effects from my static library)
Firearm Customization (every single part can be customized)
Magnified Scopes
Simulated Scope Eye box
Lights/Lasers
Forward Grips
Magnifiers
Offset Mounts
Flip Mounts
Red Dots/Holograph Sights
Changing Reticles
Changing Reticle Brightness
Night Vision
Thermal Vision
Muzzle Devices (such as suppressors and compensators)
Firearm Collision Handling
Much Much More that cannot fit in this list!
Code Modules:
UltimateFPSTemplate, Runtime
Niagara, Runtime
Number of Blueprints: 40
Number of C++ Classes: 32
Network Replicated: Yes
Supported Development Platforms: Win64
Supported Target Build Platforms: Win64
Documentation: https://www.youtube.com/playlist?list=PLnHeglBaPYu_xCEu52VCDaqzhbV2ScvpU
717 downloads
0 comments
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CS:GO in Unreal Engine 5 Project
By Tactigamer
Someone's remaking CS:GO in Unreal Engine 5. A short "demo" is available for free to check out the maps and the developer also offers playtests, though you must be a supporter for this. Link is to the discord for more info.
Dev showing more stuff:
739 downloads
- cs:go
- unreal engine 5
- (and 1 more)
0 comments
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Projekt Z
By Tactigamer
Project Z is looking to be an awesome game. I'm really excited to get my hands on a build soon to really see how in depth the game really goes. My video of the overview doesn't do it justice, so head over to the Kickstarter for all that info
1,220 downloads
- zombie fps
- survival fps
- (and 1 more)
0 comments
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