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Game Development

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  1. CS:GO in Unreal Engine 5 Project

    Someone's remaking CS:GO in Unreal Engine 5. A short "demo" is available for free to check out the maps and the developer also offers playtests, though you must be a supporter for this. Link is to the discord for more info.
    Dev showing more stuff: 
     

    862 downloads

       (0 reviews)

    0 comments

    Updated

  2. Projekt Z

    Project Z is looking to be an awesome game. I'm really excited to get my hands on a build soon to really see how in depth the game really goes. My video of the overview doesn't do it justice, so head over to the Kickstarter for all that info

    1,305 downloads

       (0 reviews)

    0 comments

    Submitted

  3. Road to Vostok (V2 Demo Available)

    This project looks incredible. And one of the best things about it is that it really hits the market right - there are hardly ANY hardcore first person shooters that are only for solo gamers. The last big one was STALKER and that was released years ago - so this is a great idea for this dev. I'm REALLY looking forward to the demo at the end of this month - check it out on Steam when you can. 
    Support the dev on Patreon: https://www.patreon.com/roadtovostok
    Demo Download/Wishlist: https://store.steampowered.com/app/1963610/Road_to_Vostok/
    Twitter for Updates: 
     

    23,438 downloads

       (2 reviews)

    0 comments

    Updated

  4. Ultimate Multiplayer FPS Framework Plugin with Runtime Level Editor (Unreal Engine)

    Join his Discord for more info/updates: https://discord.gg/gJtMEeXtcd  
     
    Fully Blueprint Exposed FPS Framework. Comes with everything needed to give you a big strong foundation to build upon with many realistic mechanics that are found in games such as Escape From Tarkov and Ground Branch
     
    This basically makes the game for you...
     
    Features:
    Written Entirely in C++ and Event-Driven to remain fast and Efficient compared to blueprint counterparts
    Fastest render target based scopes on the marketplace
    Procedural Firearm Handling/Lag/Movement Sway/Recoil
    Procedural Aiming
    Procedural Look up/down and Lean
    Procedural Length Of Pull for Stock Adjustments
    Example Gun Builder powered by the Part Attachment System
    Safe/Semi/Full Auto/Burst fire modes
    Left Hand IK that works with forwarding grips
    Firearm Part Influenced Stats (Weight/Ergonomics/Recoil)
    Custom Physical Materials (assist in spawning impact effects from my static library)
    Firearm Customization (every single part can be customized)
    Magnified Scopes
    Simulated Scope Eye box
    Lights/Lasers
    Forward Grips
    Magnifiers
    Offset Mounts
    Flip Mounts
    Red Dots/Holograph Sights
    Changing Reticles
    Changing Reticle Brightness
    Night Vision
    Thermal Vision
    Muzzle Devices (such as suppressors and compensators)
    Firearm Collision Handling
    Much Much More that cannot fit in this list!
    Code Modules:
     UltimateFPSTemplate, Runtime
     Niagara, Runtime
    Number of Blueprints: 40
    Number of C++ Classes: 32
    Network Replicated: Yes
    Supported Development Platforms: Win64
    Supported Target Build Platforms: Win64
    Documentation: https://www.youtube.com/playlist?list=PLnHeglBaPYu_xCEu52VCDaqzhbV2ScvpU

    806 downloads

       (0 reviews)

    0 comments

    Updated


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